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Missile Balloon Portfolio

 This game was designed by me with the Unity Engine. This project idea and its first prototype began work on the first week of 21 March 2022 and was completed 9 days later on 30 March 2022. And was released on the app stores upon completion.


A simple 3D beat the score game designed to be a part of a Sunset Themed game jam tournament for hyper casual mobile games.


During this project, I developed/enhanced the following skills:

  • Intuitive UI design skills.
  • Physics based movements.
  • Game optimizations by reducing vertex counts on 3D meshes, recycling objects, dynamic batching and removing hidden meshes from the environment.
  • Procedurally generated environment.
  • F2P monetization with in-game ads and in-app purchases