This game was designed by me with the Unity Engine. This project idea and its first prototype began work on the first week of 21 March 2022 and was completed 9 days later on 30 March 2022. And was released on the app stores upon completion.
A simple 3D beat the score game designed to be a part of a Sunset Themed game jam tournament for hyper casual mobile games.
During this project, I developed/enhanced the following skills:
- Intuitive UI design skills.
- Physics based movements.
- Game optimizations by reducing vertex counts on 3D meshes, recycling objects, dynamic batching and removing hidden meshes from the environment.
- Procedurally generated environment.
- F2P monetization with in-game ads and in-app purchases





